Claw Mirror |
Theatrical tool of a vainglorious bug. When binding, emits a dazzling flash that damages surrounding enemies. |
Trobbio The Stage |
Dark Mirror/Claw Mirrors |
Twin theatrical tools of a vainglorious bug. When binding, emits a searing blast that damages surrounding enemies. |
Tormented Trobbio The Stage |
Druid’s Eye |
Amulet of protection formed from berries. As the bearer takes damage, the amulet weeps a green elixir that will form into Silk. |
Druid home |
Egg of Flealia |
Icon of the mythical mother flea, passed down from caravans of old. A symbol of protection and kinship. Decreases the cost of Silk Skills while health is full. |
Fleamaster Mooshka Fleatopia |
Fractured Mask |
Old bug’s skull carved for protection. Shields against critical damage but shatters on impact. If shattered, the mask will be repaired while resting at a bench. |
Mottled Skarr Hunter’s March |
Injector Band |
Brace of surgical pins from the Whiteward. Used to forcefully insert Silk deep inside a bug’s shell. Increases the speed of binding. |
Whiteward |
Longclaw |
Talisman fashioned from the talon of a large predator. Increases the range of needle attacks. |
Huntress/Runt Putrified Ducts |
Magma Bell |
Forged iron bell, crafted to ward against the intense heat of the Deep Docks. Reduces the damage taken from flame and magma. |
Forge Daughter Deep Docks |
Memory Crystal |
Reflective stone with mnemonic properties. When taking damage, a memory of the bearer is formed of crystal. The memory will shatter into sharp spines if an enemy comes into contact. |
Mount Fay |
Multibinder |
Elaborate, etched Weaver spindle, usable only by wielders of Silk. Extends the act of binding, but increases its healing effect. |
Frey Bellhart |
Pin Badge |
Emblem of the Order of the Pinstress, the old blademasters of Pharloom. Reduces charge time of Needle Strike. |
Pinstress Mount Fay |
Pollip Pouch |
Pouch containing a fast-acting venom drawn from a flower’s heart. Applies venom to equipped tools. |
Greyroot Shellwood |
Quick Sling |
Taut-drawing mechanism built from reed and bone, intended for mounting on the limb of a bug. Doubles the number of tools thrown. |
Bilewater |
Reserve Bind |
Ornate artefact of the Citadel, able to hold a Bind’s worth of Silk. Used when healing is needed and one’s natural resources run low. The Reserve Bind will be restored when resting at a bench. |
Second Sentinel High Halls |
Sawtooth Circlet |
Flexible belt of serrated metal teeth, able to (be) affixed to the hem of a cloak. Flaring the cloak will spin the blades, damaging surrounding enemies. |
Twelfth Architect Underworks |
Spool Extender |
Silk-storing tool of the Citadel, fashioned after an artefact of the Weavers. Allows the storing of additional Silk beyond one’s natural abilities. |
Jubilana Songclave |
Snitch Pick |
Hooked tool for the forceful retrieval of loot from bugs and husks. Harpoon into foes to steal rosaries and shell shards, while causing additional damage. |
Grindle Blasted Steps |
Volt Filament |
Charged organ from a defeated Voltvyrm. Can be coiled around thread, imbuing Silk Skills with electric charge. |
Sands of Karak |
Warding Bell |
Holy bell inscribed with a hymn of protection. Shields the bearer as they bind their wounds. |
Far Fields |
Weavelight |
Gleaming apparatus of Weaver make. Its core emits a faint glow. Increases the speed of Silk regeneration. |
Weavenest Alta |
Wispfire Lantern |
Broken iron lantern containing smouldering wispfire. Wisps will spawn from the lantern and burn foes, at the cost of Silk. |
Wisp Thicket |
Wreath of Purity |
Fragile hand woven of reed and leaf, crafted to repel Muckmaggots. If broken, the wreath will be repaired while resting at a bench. |
Putrified Ducts |
Comments are closed.