Rainbow Six Siege X is officially out now on PC, PS4, PS5, Xbox One and Xbox Series X/S. As part of the massive update to the game, Ubisoft has also made the competitive shooter free to play across all platforms. Check out the launch trailer celebrating the release below.
Along with making the game free-to-play, Rainbow Six Siege X also brings with a host of new features, such enhanced rappelling. The update has also brought with it an entirely new game mode, the fast-paced Dual Front mode where players can pick from both Attackers and Defenders over the course of a match. Check out our coverage for more details.
The release of Rainbow Six Siege X also marks the start of the latest season of the game, dubbed Operation Daybreak. The season itself brought with it a host of fixes for both bugs as well as overall balance. According to Ubisoft, the update weighs in at 51.6 GB (91.53 GB with Ultra HD textures) on the Ubisoft Connect version of the game, 32.3 GB (39.1 GB with Ultra HD textures) on Steam, 37.6 GB on Xbox One, 57.6 GB on Xbox Series X/S, 48.63 GB on PS4, and 41.31 GB on PS5.
While Daybreak isn’t bringing with it a new playable Operator, Ubisoft is instead making use of the season to remaster one of the older Operators in the roster – Clash. Going forward, Clash will have better mobility, with a CCE Shield that can anchor to the ground and allow her to move free.
While we’ve already covered most of the new features of Rainbow Six Siege X back when Ubisoft revealed them in March, you can check out the patch notes for some of the smaller bug fixes below.
Rainbow Six Siege X Bug Fixes Patch Notes:
Gameplay
- FIXED – No access to text chat for console players outside of the US.
- FIXED – The AirTEP and helicopter disappear from the player’s screen (host or client) when extracting the hostage after a Join-In-Progress (JIP) session.
- FIXED – Game server crashes when a player in support mode attempts to deploy a drone immediately after pressing the respawn key.
- FIXED – The sabotage kit obstructs player visibility when entering DBNO at the start of sabotage.
- FIXED – Ace’s S.E.L.M.A. Aqua Breacher can successfully breach electrified walls, bypassing electrical defenses.
- FIXED – The pulse animation in the minimap has been removed and now only appears in the headers when the player opens the menu or after dying.
- FIXED – Game crashes when Anti Aliasing is set to 4x.
- FIXED – Vaulting over a door barricade should result in consistent landing placement, whether or not the player has a shield equipped.
- FIXED – If the defuser is planted on a Kiba Barrier, it will be destroyed when that barrier is removed.
- FIXED – Enabling AMD FSR 2.0 causes the screen to turn black during gameplay.
- FIXED -Playlists are locked after exiting a 6 player squad.
- FIXED – A number placeholder briefly appears during the first boot while security measures are being downloaded.
- FIXED – The hostage extraction animation will unexpectedly appear during gameplay.
- FIXED – Attacking bots can be drawn indoors through combat, causing the remaining bots to stay outside for extended periods.
- FIXED – The free look prompt should not be visible while free look mode is active.
- FIXED – Player will plant instead of barricading when facing a door or window inside the objective room.
- FIXED – The vignette effect that appears during healing is active at the same time the player enter the objective room.
- FIXED – Attackers from Team B are not affected by Thatcher’s EMP grenades from Team A.
- FIXED – The metallic middle bar of a deployed Alibi Prisma does not appear on IQ’s electronic detector when viewed from below.
- FIXED – Oryx’s Remah Dash will destroy the fire extinguishers without activating the smoke and concussion effects.
User Experience
- FIXED – Ram’s BU-Gi appears with a placeholder texture in the operator menu.
- FIXED – “Too many squadmates” error message will appear if the player leaves a custom online lobby.
- FIXED – The lobby becomes unresponsive when the lobby owner closes the title.
- FIXED – Squad members remain in the After-Action Report (AAR) when the leader exits to the main menu, with the option to bring them along.
- FIXED – Player enters DBNO after falling to the ground.
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