S.T.A.L.K.E.R. 2: Heart of Chornobyl – Patch 1.1.3 Fixes Crashes, Control Issues, and More

s.t.a.l.k.e.r. 2 heart of chornobyl

Following last week’s major patch 1.1, GSC Game World’s S.T.A.L.K.E.R. 2: Heart of Chornobyl has received several smaller patches to fix issues. The latest, patch 1.1.3, is now available and fixes a bug with the story mission “The Road to the Foundation”, where an important character may disappear.

Other fixes include skipping shader warm-up to temporarily prevent crashing during compilation, correcting ACCESS VIOLATION ERROR crashes, and a bug where inverting axis options wouldn’t be saved when restarting. Also, if you ever lost control after shooting, reloading and examining an artifact, that should be fixed.

Patch 1.1.3 is the final patch for S.T.A.L.K.E.R. 2: Heart of Chornobyl this year, but GSC Game World has much more in the pipeline. It’s also preparing a content roadmap for the beginning of 2025 and will also release a next-gen patch for S.T.A.L.K.E.R.: Legends of the Zone Trilogy to update it for Xbox Series X/S and PS5. Stay tuned for more details in the coming months.

Patch 1.1.3

  • Fixed an issue when Richter could disappear from the Enerhetyk Palace of Culture during the The Road to the Foundation mission.
  • Added temporary solution to avoid crash on shader compilation by skipping shaders warm up.
  • Fixed a few ACCESS VIOLATION ERROR crashes.
  • Fixed an issue when invert axis options could not be saved after restarting the game.
  • Fixed an issue when controls could be lost after shooting, reloading and then examining the artifact.

Comments are closed.